Good news for all you EVO 4G owners out there! This coming Tuesday, Sprint will begin rolling out Android 2.2 to customers using the HTC EVO 4G, so when you see the update icon show up on your phone, be sure to hit it!
Sprint is the first wireless carrier to bring Android 2.2 to customers using the award-winning HTC EVO™ 4G beginning Tuesday, Aug. 3
Android 2.2 offers HTC EVO 4G feature enhancements including Bluetooth® voice dialing, built-in Flash, the ability to store apps to the memory card and much, much more
The award-winning HTC EVO 4G just got that much better. We are excited to announce that beginning the week of Aug. 1; Sprint will begin rolling out the Android 2.2 upgrade to its HTC EVO 4G customers.
Sprint will be the first wireless carrier to bring1 the latest version of Android to its customers. The Android 2.2 software release provides a significant number of feature enhancements, including:
• Voice Dialing Over Bluetooth.
• Application Storage on External Memory, giving users more storage room for all their apps.
• Camera 4-way rotation allows the camera icons to rotate with the camera.
"Sprint is thrilled with our customers’ response to HTC EVO 4G and the innovative and exciting experience it offers," said Fared Adib, vice president – Product Development for Sprint. "It is exciting for us to lead the industry in bringing the Android 2.2 update to these customers and improve on the amazing experience they receive with America’s first 4G capable phone."
Sprint will begin sending update notifications to users in waves beginning Tuesday, Aug. 3 and the upgrade should be available for all HTC EVO 4G users by the middle of August.
The notification will let the users know that the update is available and it will provide the simple two-step over-the-air download process.
1. Users will receive a notification that Android 2.2 is available for download.
2. Once the user has downloaded the update, they will be prompted to install the update. The user will be notified that their device will be disabled during the installation process. The phone will be ready to use once the process completes.
For those who just can’t wait to get Android 2.2, there will be an easy user initiated option to download the upgrade. Customers can access the software update through their HTC EVO 4G under the Settings Menu System Updates HTC Software Update. This will initiate the three-step process also.
SOURCE : ENGADGET
If you own an Evo 4G, you know how “wonderful” (alot of sarcasm there) the stock battery life is. Mugen is preparing to ship their extended battery pack out starting 08/13/2010. Retailing for $96.95 + W/ Free Shipping directly from their website. The battery pack is a 3,200mAh capacity HLI-A9292XL providing you with a little over double the power of the Evo’s puny 1,500mAh battery. Now for the shocking part, the Mugen battery pack adds an additional 20mm of thickness to an already large handset, but is the extra thickness worth the extra charge and price?
Here’s a cutout from the Mugen Website for the description on the battery pack
Mugen Power Extra Strong Extended Replacement battery. Free Shipping Worldwide!
Mugen Power is the worldwide leading brand of high performance batteries for portable electronic devices. Mugen Power means Performance and Quality.
Mugen Power batteries have better performance (higher capacity) and reliability (longevity & safety) than other brands. The superior performance improves run time, often doubling that provided by the original brand replacement. The superior quality results in longer battery life and better protection of the powered device.
All Mugen Power batteries also undergo vigorous QA procedure, resulting in Mugen Power achieving the lowest return rate in the industry. All Mugen Power batteries are CE approved.
Mugen Power batteries are premuim product and designed for experienced users, who understand importance of quality for long battery life and safeity of everyday use.
SOURCE : MUGEN
Found this awesome post over on Engadgt comparing the Sprint Evo 4G Vs. the new iPhone 4, its a great comparison between the two phones and definately a must read for someone who is on the edge between the two phones and cant decide which one to get. Seeing how popular searches on the Evo 4G have been, this is definately something that everyone will want to read. Please note that this is not my writing and that I am only bringing this over to my site to share with you.
Hoo boy. This is a tough one, isn’t it? In our years at Engadget, we’ve rarely seen such deafening debate and adulation for a pair of devices. In one corner we have the iPhone 4, coming off a few relatively easy rounds atop the smartphone mind share heap. However, the Droid and its ilk have weakened Apple’s spot, and here comes the HTC EVO 4G in for the kill, sporting a larger screen, 4G data, and all manner of HTC sexy. If the devices themselves weren’t enough, the debate has turned into something larger and metaphorical, with Apple representing tight restrictions and a singular top down vision, while Google’s Android stands for something perhaps a bit more haphazard but democratizing. The gloves come off after the break.
Of course, the easy answer is that they’re both great phones. The truth of the matter is that what might make the EVO the perfect smartphone for one person doesn’t necessarily pop up on another person’s radar. In many cases (like this author’s, for instance), there are many pros and cons on both platforms and devices that makes the decision difficult, almost painful. We’re going to try to lay out the facts, so that you have the best material at your disposal for making the decisions, but we’re not going to call the decision "easy" or "cut and dry" for anybody. This is a road we all eventually walk alone… into an Apple or Sprint store.
We’ve stacked these two phones up every which way specs-wise. They’re very similar phones when you run down a checklist, but there’s one glaring dissimilarity: the EVO is huge. In fact, many people might find a more direct iPhone competitor in the excellent Droid Incredible, or at least the much thinner Droid X. Outside of lacking of a front facing camera and 4G, they’re virtually the same phone as the EVO, just smaller (in different ways). But we didn’t come here to talk Droids. Here are some of the big ways these two phones compete:
This is the quintessential spot for personal preference, so we won’t linger long. Suffice it to say that these are two companies lauded for their hardware design at the top of their game. The EVO is mostly plastic, the iPhone is glass and metal, EVO has a kickstand, the iPhone is thinner (9.3mm vs. 12.7mm). They both fit fine in a pocket, and are both striking enough visually that you wouldn’t want to hide them in a pocket. It’s hard to tell which would fare better in a drop test, but both are too premium-feeling for us to really enjoy finding out. The heft of the EVO makes it dangerous, and we’ve seen a couple reports of shattered screens. The exposed glass edges on both sides of the iPhone make it look fragile, and while it’s stronger than it looks, it’s certainly not invincible.
The EVO 4G’s 4.3-inch screen is amazing and jawdropping, while the iPhone’s 3.5-inch screen looks unchanged until you get up close: and realize it’s just as jawdropping. The EVO scores an obvious win on size, but the iPhone certainly has it on pixel density — approaching that of a printed page — and even resolution (960 x 640 vs. 800 x 480), and we found it to be a brighter, higher quality display as well.
That said, we don’t think most people will suffer one bit with the pixel density of the EVO, and while the iPhone certainly bests it in quality, the EVO is certainly passable for viewing outdoors and wonderful indoors. Coming down to… surprise, surprise, a matter of preference: size vs. quality.
The EVO has higher resolution cameras front and back (8 megapixel / 1.3 megapixel, vs. 5 megapixel / VGA). Apple claims its low resolution sensor around back is to improve the low light performance, and both manufacturers are using the same "backside illuminated" tech. The EVO wins the spec war, but in practice we tend to prefer the photos and video produced by the iPhone. It has better sound and less artifacting when shooting video, with a higher framerate at 720p of 30 fps, vs. the EVO’s 24. Photos seem better as well, with less JPEG artifacting, less grain, and less chromatic aberration. That’s just what our eyes tell us, however. You decide for yourself:
This is going to be a big one for a lot of people. In our experience, the EVO can easily get through a day of light use when used on 3G, and isn’t that much worse on 4G. Meanwhile, the iPhone has an improved battery over the already strong 3GS, and can fairly handily beat the EVO on both standby and active use time. Then again, the EVO has a user-replaceable battery if you want to pack a spare. We’re confident that most people can survive with the EVO, but if you want battery "comfort," the iPhone is the best bet.
We’ve never really liked the way Android segments storage between device and microSD card, and the EVO doesn’t help its case by requiring you to remove the battery to get at the included 8GB card. Meanwhile Apple offers the iPhone in 16GB and 32GB flavors, all nicely synced and managed with iTunes. There’s nothing stopping you from putting all the apps and music you want on the EVO, and with microSD you have theoretically unlimited storage, but it’s nowhere near as pretty a process as Apple makes it.
Software is much more a "shades of grey" area than hardware, so we’re going to have to let a bit more opinion seep in here. Please forgive us. You could spend a lifetime detailing the differences and similarities of these two advanced, complicated smartphone OSes (or at least, like, a day), but we’ll try to hit the high points:
We’re going to call this for Android right away. Google’s notification tray is just so much more pleasant, useful, and unobtrusive than Apple’s pop-overs — we just wonder how long it’ll take Apple to figure this out.
HTC isn’t helping itself out here by shipping duplicate SMS and email clients to get in the way of Google’s own. Apple’s also playing catch-up with iOS 4, bringing a unified inbox and threaded messaging to the iPhone. Basically, it comes down to Gmail: if you use it and love it, Android will always be your best experience of it, but for any other service, the iPhone serves just fine. It also makes SMS a prettier experience, though no more usable than its Android counterpart.
Something that’s relevant for a minority, but very relevant for that minority, is Google Voice. There’s a decent web app that makes it almost usable on the iPhone, but it’s a powerful, extremely useful thing as a deeply integrated app on Android, and now that everybody in the US can get in, it’s only going to grow in relevance.
These are both touchscreen-only phones, which might be a bit of a change if you’re coming from a physical keyboard-equipped device, but rest assured that many humans throughout the ages have managed to become quite proficient on touchscreen keyboards, and Apple and HTC’s are pretty much the best in the business. The EVO benefits from its extra real estate — the keyboard is almost too large in portrait — and we like some of the ways HTC handles prediction, like offering multiple word alternatives as you type, but the iPhone still offers the best touchscreen keyboard we’ve ever used in actual practice, and the addition of spellcheck in iOS 4 only helps cement that.
Android: yes. iPhone: no.
Apple is finally entering the multitasking arena with iOS 4, but it’s certainly doing things its own way. In truth, Apple still doesn’t allow any sort of "true" multitasking on its phone, just background services, task completion, and fast app switching. Android blows this away by allowing full apps to run simultaneously. Still, for all of Apple’s overwrought babying of the user, it does have a bit of a point: if you don’t kill your tasks vigilantly on Android, your phone will run hot (we’re speaking from experience with the EVO), slow down, and devour battery life. If you’re smart and proactive, Android’s multitasking can make you more productive and also more attractive to the opposite sex. For everybody else, the iPhone is the cleaner solution, and in the multitasking-enabled apps we’ve been using so far, we’d say the iOS approach is usually sufficient — though it’s really reliant on the app developers to get it right.
This is certainly a matter of taste, but here’s a gross simplification: iPhone is for aesthetes, Android is for nerds. HTC’s Sense spitshine adds a bit to Android, but it also increases the quantity of divergent, inconsistent UI. Apple’s managed to not only present a unified front in its own apps, but also pass on a strong design language to much of its developer community — something Google is far from doing. Meanwhile, there’s something very homespun and fun about diving into Android’s technical, geektastic menus and widgets. Extra nerd points included for those brave enough to put stock Android on the thing.
You can’t argue against the fact that the iPhone has more applications, way more games, and a generally higher level of app quality thanks to a more mature SDK and increased competition. Still, when it comes to doing stuff that’s not gaming, Android Market does alright for itself. It’s really down to a per user thing: can you live without app X? Is there an adequate replacement for app Y? Do you hate having fun? Both devices have approval processes to get onto the branded store, but Android’s is a bit more lax (emulators, for instance), and you can also grab unsigned apps directly. You have to jailbreak the iPhone for that kind of freedom.
Some notable first and third party applications:
- Maps: Android is the easy winner, with full dedicated GPS-style turn by turn navigation. This likely isn’t going to change soon, either, because Google builds the maps for both handsets.
- Browser: Google claims to be making some improvements with its browser, rating its Froyo version as the "world’s fastest mobile browser." Unfortunately, there’s no telling when this new version of Android will make it to the EVO — that’s up to HTC and Sprint. Meanwhile, the iPhone browser is generally regarded at the top of the heap for speed and compatibility, with one notable exception: no Flash.
- Twitter: Now that there’s a first party Twitter app on Android things are looking up (HTC’s one was pretty horrid), but you can still find the most variety and quality for Twitter on the iPhone.
- Facebook: Just about a wash, though there’s more integration with contacts on Android.
- Calendar: This is a case of personal preference, though HTC’s replacement calendar is an easy loser to the stock Android version and Apple’s very pretty iPhone one. Google Calendar integration is slightly easier on Android, but iOS 4 makes it more of a default on the iPhone than it has been.
- YouTube: The EVO wins easily with YouTube HQ, a glorious sight on the 4.3-inch screen. We’d think the iPhone would be getting this quality bump sooner or later, but no mention has been made.
- Tethering: The EVO wins with WiFi hotspot connection sharing, while you have to use a cable or Bluetooth on the iPhone. You can share a 2GB data plan on AT&T for $20 extra, but that ramps all the way to $75 if you use 5GB. Meanwhile the EVO has "unlimited" sharing for $30 extra a month.
- Video chat: We have an more in depth spec comparison here, but basically: HTC EVO uses Qik and can chat to computers or phones, while Apple uses its own FaceTime tech, which is currently iPhone 4 to iPhone 4 only (with a supposedly open standard set to alleviate that limitation over time). Still, in practice FaceTime seems to be higher quality and easier to deal with. It’s really the same old story: you’ll have more flexibility on Android out of the gate, more polish from Apple.
AT&T / Sprint
This one’s pretty simple: if you live in a WiMAX area with good coverage, you could see higher data speeds on Sprint than AT&T. The trick is, you probably don’t live in a WiMAX area with good coverage — they’re few and far between. Luckily, Sprint’s 3G network is actually pretty great (outside of some notable rough patches in certain areas), and we’ve had a wonderful experience using it on the EVO so far, surpassing even some other Sprint handsets we’ve used. As we get further into the launch we’re starting to see some hints that the EVO is straining Sprint’s network somewhat — middling performance where it used to be excellent — but that’s at least not a widespread, iPhone-scale problem at this point.
Meanwhile, AT&T is AT&T: great speeds and network if it’s not over capacity in your area. The company has made some strong strides at fighting dropped calls in major metropolitan areas like NY and SF, and that new external antenna design on the iPhone 4 helps out as well — as long as you don’t hold it wrong. On a more minor note, the new iPhone also has slightly improved upload speeds.
The HTC EVO 4G is $199 after a $100 mail-in rebate with Sprint, but you can get it elsewhere (like Radio Shack and Best Buy) for $199 straight up. The iPhone 4 is $199 (if you can find one). Service plans get much more complicated, but basically:
- AT&T you can get as low at $55 with 200MB of data, 450 minutes of talk, and no messaging. If you want unlimited voice and messaging, along with 2GB of data (the most AT&T will pre-sell you, it’s $10 per GB after that), you’ll be forking over $115 a month.
- Sprint requires you to go for a minimum $80 plan (that includes the required premium data plan add-on for the EVO), which includes unlimited data, unlimited messaging, and 450 minutes of talk. To bump up to unlimited everything (and that $10 premium data charge insures a true unlimited data) you’ll be spending $110 a month.
You know the facts, you’ve heard the arguments, you’ve passively observed the roar of comments from each side… now follow your heart!
Not good enough for you? You can find out more on your own with our iPhone 4 review, and our EVO 4G review. Stay tuned for our Droid X review, as well! You won’t be sorry.
SOURCE : ENGADGET
That’s right folks, the launch of what could be the most demanded phone of the summer is coming out tomorrow! But just because the phone is coming out, does not mean that you honestly know how to work the phone. So get the jump start on everyone who is gong to be lining up outside of your local Sprint store already and start reading up on how to use your phone!
User Guide (EN) : PDF
Getting Started (EN) : PDF
Getting Started (SP) : PDF
SOURCE : SPRINT
Found this awesome review of the new Android 2.2 firmware, codenamed “Froyo” over at Gizmodo.com, and decided to share it with everyone here. Enjoy!
Android 2.2—aka Froyo—is the most usable, polished iteration of Android yet. But more importantly, it’s the first release that makes Android truly compelling for a broad consumer audience. Froyo’s updates aren’t that radical, but serious under-the-hood improvements and refinements throughout make it tangibly more pleasing to use.
Need for Speed
Without getting overly technical, Android executes its apps in a layer above its core Linux OS in a virtual machine called Dalvik. One of the major under-the-hood changes in 2.2 is a just-in-time compiler for Dalvik, which—here come the chocolate sprinkles—results in a 2x–5x performance boost for CPU-heavy code. That means faster apps—faster everything. (Google demoed it last week with the game Replica Island, which kept a higher framerate while doing more stuff in 2.2 compared to its performance on Android 2.1)
In everyday use, the new compiler combined with Android’s efficient memory management means that pretty much everything you do, in both the general OS as well as apps, feels more responsive. The speed increase itself isn’t staggering in and of itself, but the subconscious effects of a smoother, less draggy experience are real. The slowdowns and stutters I’ve come to just expect from Android (even with beefier processors) are mostly gone. And after a year-and-a-half of dealing with them, it’s kind of remarkable to no longer rage at Android’s persistent lagging.
According to Google, this speed boost incongruously comes with slightly better battery life. But any power improvements haven’t been dramatic enough for us to notice during tests on the Nexus One.
I compared a Nexus One with 2.1 to one running 2.2 (both on Wi-Fi). Here’s what I saw on a handful of sites, some with Flash set to "on demand" (that’s essentially "off"); some with with Flash turned on completely. Plus we threw the Flash-less iPad in for comparison. As you can see, the boosts are non-trivial—extra speed that adds up to a far happier browsing experience.
The biggest feature in the browser is that it now supports Adobe Flash, an optional download from the Android Market. That might be more blessing than curse. If you leave Flash turned on, the purpose it will most often serve is to render Flash ads. Fortunately, you have the option to make plugins for the Android browser available "on demand," so it works more like ClicktoFlash—you click when you want a piece of Flash to render. The version of Flash available now is "pre-beta" so it doesn’t have common desktop features like hardware acceleration for h.264 video. It’s also not exactly perfect at rendering stuff, as you can see comparing this Flash-based infographic on the phone versus desktop, which limits its utility, as least given the way I browse on a phone. (I’m not a Farmville player, and Hulu blocks Android 2.2.)
It’s the Little Things
The speed boost in 2.2 is fantastic, but what makes Froyo a truly great update is that it tightens bolts all across the entire platform. Android has evolved into a real product, on a totally different level than its first year.
One of Android’s major shortcomings has been its interface, which has varied from wildly inconsistent to simply confusing. The UI is largely the same—it’s still more complex and less elegant than either the iPhone or Palm’s webOS—but it’s striking how much nicer it feels thanks to even a few tweaks.
• Inside of Gmail, you can now quickly switch between accounts by tapping the name of the account in the top right hand corner.
• When you plug the phone into your computer and turn on USB storage, a fancy Android graphic now tells you what’s up, with clear instructions about mounting and unmounting your phone.
• The camera app’s controls are markedly improved, putting all of the settings like white balance and flash mode right up front, rather than sticking them behind a finicky slider that didn’t work half the time.
• Usefully and enjoyable—and with maybe just a little poking at Apple—galleries now have a pinch-to-peek gesture, so that you can see what photos are inside of a gallery before you open it.
Perhaps my favorite tweaks are on the home screen.
• Since smartphones have been shedding buttons like promise rings on prom night, a new center widget on the home screen puts the dialer, app menu and browser permanently at your fingertips.
• Pressing and holding the central apps button brings up thumbnail previews of every screen on your desktop. Update: Originally, these preview tabs popped up only when you pressed and held the left/right desktop buttons—which I never used, since I always swiped from one desktop to another.
Android’s still not all the way there. There are still too many buried features, hidden by menu button, and general complexities, like a separate email app for non-Gmail accounts, remain. Selecting text, while now possible in the Gmail app, is confusing. And the white-on-black interface for the dialer and contacts seems even more out of place now that messages and Gtalk use a lighter UI.
The interface could always stand to be sleeker and more graceful. It’s so strange, in a way, that Android has the most impressive voice controls and speech-to-text of any phone out there, but basic things like copy-and-paste can feel as slippery as brain surgery on a snail. The problem extends to the Android Market. Sure, one day we might be pushing apps to the phone from our desktop, but app discoverability, particularly on the phone itself, is a long way from optimal.
But you can see where things are going. And it feels more unified and complete than it ever has, which is a good thing. (Except the touch keyboard. It still feels like you’re typing with two fingers glued together, and Andy Rubin didn’t offer us much hope on that front.)
The App Scene
Android now has a built-in, legit task manager, and while it’s a little too deep in the settings, you can kill unruly apps that gobble memory. (Thankfully, I haven’t had to do so in 2.2). You can move apps to the SD card, which is a big deal since you were previously limited to however many apps would fit within the puny internal storage in the phone. (This appears to be something developers have to allow, since only a couple of apps gave me the option to do so.)
And, while I haven’t tested this (since I’m using the same phone and I don’t think any apps support the API yet), apps can back up your data, so when you move to a new phone, all of your inner-app data will show up with the fresh install.
While it’s not too much use to anyone on AT&T in NY or SF, perhaps the biggest new feature is the portable hotspot, which works as perfectly as you’d hope. Check the box, and you’re sharing your 3G connection over Wi-Fi with any device you want. Security is limited to WPA2, unfortunately, making integration with older devices difficult. It also works while charging, so why even bother with tethering?
The official Twitter app is built-in, much like Facebook has been since Android 2.0, and it is deeply integrated with your contacts. The setup is automagical, though if it screws up the pairing—say if somebody’s Twitter handle gets assigned to the wrong person—good luck fixing it. Still, the effect is charming, especially if a contact is as deeply tied into Google as you are, since every avenue by which you could possibly want to contact them is at your fingertips. (On the flip side, Google’s contact management within Gmail is still pretty horrendous.)
Accounts are improved in a few ways. For me, the most important is that now you can see calendars from every Google account on the phone, whereas before only calendars from one primary account synced. But serious corporate users get some of the love too, since Exchange calendars work now as well. I didn’t test any of the Exchange administrator features, like remote wipe, but I’ll say being able to set a real alphanumeric passcode for the screenlock instead of a grease-trail-reside gesture sounds much, much improved.
Google’s Good Stuff…That’s Not In Froyo
Some of the most impressive stuff that Google showed off last week is still a ways off—features that we know are coming but won’t make it into Froyo.
The current built-in music app is as clunky and ugly as ever, and managing music on the phone is not nearly as easy as it should be. But Google’s Simply Media-powered streaming demo, which was demonstrated streaming an entire library from a home computer to a phone, wouldn’t just fix the sync issue, it would leapfrog what everybody else currently offers. (Though the unlimited streaming Zune Pass for Kin would be a close second.)
Also, no third-party apps are currently using the upcoming cloud-to-device messaging service Google showed off—it’s like push notifications on the iPhone, but super-powered, so you could send links and even begin app downloads on your phone from, say, your desktop browser. Update: The Chrome-to-Phone extension is live, and it works for the basic things Google showed, like sending links, maps, and YouTube videos from your browser to the phone. It was pretty instant, though I think I tried to send too much stuff to fast, and wound up building up a queue of links that got stuck, and then executed really fast, one after the other. Still, impressive. (No OTA app or music downloading yet, though.)
Android 2.2 is the first version of Android that feels totally complete—it performs like it should and it has most of the features it should. It’s not quite at the point my mother could use it without a precarious learning curve, but you can see how it’s going to get better. It’s safe to say that with Froyo, Android has become something that most people really can use—and love.
Considering again where Android was 6, 12 and 18 months ago, I can believe the promises Google has made: that Android will blow your mind in another 6 months. The future of Android really has never looked brighter.
Fastest version of Android yet, in an actually noticeable way
Interface improved in small ways all around
Built-in portable hotspot powers (though subject to your carrier’s evil whims)
Android Market is better in key ways, but needs more work
The keyboard still blows
The music and videos situation is pretty sad
The overall complexity of Android remains
Send an email to matt buchanan, the author of this post, at firstname.lastname@example.org.
SOURCE : GIZMODO
I was sitting here watching WWE Raw (yeah I’m a wrestling fan) surfing the internets and I found this little gem online. Relax guys, no I’m not giving an Evo 4G away myself. Woulda been awesome tho would it? Haha! Unfortunately I’m not that lucky or rich o be giving one away. However, I read over at Android Central that they are giving away one Evo 4G!
All you need to do is to head over here and put up a comment on what you like the best about the Evo and come June 1st a winner will be picked! The Evo comes out June 4th so be ready to get one of the hottest phones of the summer!
SOURCE : ANDROID CENTRAL